Notes from a Heromarine TvT game
GM TvT on
Simulacrum LE. Double gas opener.
Time | Sup. | Note |
00:17 | 14 | depot |
00:29 | 15 | 1st gas |
00:45 | 16 | rax |
00:57 | 17 | 2nd gas |
01:32 | 19 | orbital command |
01:34 | 19 | factory |
01:39 | 20 | reaper |
01:45 | 20 | depot |
02:11 | 23 | reaper |
02:17 | 25 | hellion |
02:28 | 26 | CC |
02:35 | 27 | hellion |
02:44 | 29 | reactor on rax |
03:46 | 30 | depot |
02:54 | 30 | starport |
03:02 | 31 | techlab on factory |
03:14 | 32 | 3rd gas |
03:20 | 34 | 2 marines (continously build marines from here) |
03:20 | 34 | lift factory to add another techlab |
03:32 | 35 | lift starport on to empty techlab |
03:37 | 38 | raven |
03:43 | 39 | orbital command |
03:57 | 41 | cyclone |
04:01 | 43 | saturate 3rd gas |
04:13 | 45 | depot |
04:16 | 45 | lift rax to switch on to startport techlab |
04:20 | 46 | lift starport and add reactor to it |
04:23 | 47 | rax on empty reactor, start stim |
04:34 | 52 | siegetank (continously produce tanks from here) |
04:43 | 53 | depot |
04:49 | 56 | ebay |
05:09 | 63 | 2 vikings (continously build vikings until 6) |
05:20 | 66 | +1 weapons |
05:28 | 69 | depot |
05:55 | 79 | depot |
06:02 | 82 | combat shield |
06:04 | 82 | depot (continously build 2 depot at a time from here) |
6:25 | - | cc on location |
6:53 | - | 4th gas |
7:20 | - | rax |
7:29 | - | +1 armor |
7:39 | - | rax |
7:40 | - | rax |
7:58 | - | armory |
8:01 | - | ebay |
Continously produce
SCVs.
SCV that built the
16 rax goes to build 19 factory. Once factory starts pull 1 scv off
of gas to build 20 depot (rally back to gas) and pull 1 SCV off of
the other geyser back to the mineral line. Once main CC is saturated
rally SCV to saturate the gases again.
The rax produces 2
reapers before adding on the reactor. The factory produces 2 hellions
before adding on techlab.
When 3rd CC is near
complete and you got minerals for it put down addtional 3 rax and
after that armory and 2nd ebay.
Note: This is not a
perfect build order but written down as executed. There were some
skirmish during the early game so supply count is off from a perfect
build and I guess timings can be as well. I’m not good enough to
tell.